When brilliant video game maker Flynn hacks the mainframe of his ex-employer, he is beamed inside an astonishing digital world and becomes part of the very game he is designing. In his mission through cyberspace, Flynn matches wits with a maniacal Master Control Program and teams up with Tron, a security measure created to bring balance to the digital environment.
Tron divided critics sharply along a single fault line: nearly everyone agreed the visuals were groundbreaking, but they split hard over whether there was anything beneath them. Enthusiasts like Siskel and Ebert celebrated it as a genuinely exciting experience; detractors at Variety, the New York Times, and the Washington Post found the story hollow and the spectacle cold, arguing that dazzle alone couldn't carry a film.
“a dazzling movie from Disney in which computers have been used to make themselves romantic and glamorous. Here's a technological sound-and-light show that is sensational and brainy, stylish and fun”
Roger Ebert·Chicago Sun-Times
“a trip, and a terrifically entertaining one at that...It's a dazzler that opens up our minds to our new tools, all in a traditional film narrative.”
Gene Siskel·Chicago Tribune
“Tron is loaded with visual delights but falls way short of the mark in story and viewer involvement. Screenwriter-director Steven Lisberger has adequately marshalled a huge force of technicians to deliver the dazzle, but even kids (and specifically computer game geeks) will have a difficult time getting hooked on the situations”
Variety
“It's got momentum and it's got marvels, but it's without heart; it's a visionary technological achievement without vision”
Jay Scott·The Globe and Mail
“Fascinating as they are as discrete sequences, the computer-animated episodes don't build dramatically. They remain a miscellaneous form of abstract spectacle”
Gary Arnold·The Washington Post
Action, Adventure, Sci-Fi
When brilliant video game maker Flynn hacks the mainframe of his ex-employer, he is beamed inside an astonishing digital world and becomes part of the very game he is designing. In his mission through cyberspace, Flynn matches wits with a maniacal Master Control Program and teams up with Tron, a security measure created to bring balance to the digital environment.
Tron divided critics sharply along a single fault line: nearly everyone agreed the visuals were groundbreaking, but they split hard over whether there was anything beneath them. Enthusiasts like Siskel and Ebert celebrated it as a genuinely exciting experience; detractors at Variety, the New York Times, and the Washington Post found the story hollow and the spectacle cold, arguing that dazzle alone couldn't carry a film.
“a dazzling movie from Disney in which computers have been used to make themselves romantic and glamorous. Here's a technological sound-and-light show that is sensational and brainy, stylish and fun”
Roger Ebert·Chicago Sun-Times
“a trip, and a terrifically entertaining one at that...It's a dazzler that opens up our minds to our new tools, all in a traditional film narrative.”
Gene Siskel·Chicago Tribune
“Tron is loaded with visual delights but falls way short of the mark in story and viewer involvement. Screenwriter-director Steven Lisberger has adequately marshalled a huge force of technicians to deliver the dazzle, but even kids (and specifically computer game geeks) will have a difficult time getting hooked on the situations”
Variety
“It's got momentum and it's got marvels, but it's without heart; it's a visionary technological achievement without vision”
Jay Scott·The Globe and Mail
“Fascinating as they are as discrete sequences, the computer-animated episodes don't build dramatically. They remain a miscellaneous form of abstract spectacle”
Gary Arnold·The Washington Post
Action, Adventure, Sci-Fi